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Thursday, 9 January 2014
10 Ways To Become A Good Programmer.....!!!
A good programmer is not a word that can find its definition in the dictionary. Good programming skills are essential to success and in discovering the joys of programming. As seen with many successful programmers over the past, here are some points that can be followed by those who are in pursuit of a successful career in programming.
Wednesday, 8 January 2014
JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY, KAKINADA B. TECH. COMPUTER SCIENCE AND ENGINEERING (Applicable for the batches admitted from 2010)
JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY,
KAKINADA
KAKINADA
B. TECH. COMPUTER SCIENCE AND ENGINEERING
(Applicable for the batches admitted from 2010)
I YEAR I Semester
I YEAR I Semester
COURSE STRUCTURE
Code Subject (Click on subject to view Syllabus) P C C 1. English – I 2+1* - 4 2. Mathematics - 1 3+1* - 6 3 Engineering Physics – I 3+1* - 6 4 Engineering Chemistry I 2+1* - 4 5. C Programming 3+1* - 6 6.Mathematical Methods 2+1* - 4 7. Engineering Physics & Engineering Chemistry Laboratroy - I 3+1* - 6 8 Engineering Workshop(Carpentry,Fitting,House Wiring) - 3 4 9 C Programming Lab - 3 4 10 English Proficiency Lab - 3 4 TOTAL25 15 56
I YEAR II Semester
Code Subject (Click on subject to view Syllabus) P C C 1. English – II 2+1* - 4 2. Mathematics - II 3+1* - 6 3 Engineering Physics – II 3+1* - 6 4 Engineering Chemistry - II 2+1* - 4 5. Engineering Drawing 3+1* - 6 6.Environmental Studies 2+1* - 4 7. Engineering Physics & Engineering Chemistry Laboratroy - II 3+1* - 6 8 English Communication skills Lab - 3 4 9 IT Workshop - 3 4 TOTAL25 15 56
II YEAR I Semester
Code Subject (Click on subject to view Syllabus) P C C 1. Managerial Economics and Financial Analysis 2+1* - 4 2. Probability & Statistics 3+1* - 6 3 Mathematical Foundations of Computer Science and Engineering 2+1* - 4 4. Digital Logic Design 3+1* - 6 5.Electronic Engineering 2+1* - 4 6. Data Structures 3+1* - 6 7 Electronic Devices and Circuits Lab - 3 4 8 Data Structures Lab - 3 4 9 Professional Communicational skills - 3 4 TOTAL25 15 56
II YEAR II Semester
Code Subject (Click on subject to view Syllabus) P C C 1. Software Engineering 2+1* - 4 2. Principles of Programming Languages 3+1* - 6 3 Object Oriented Programming through Java 2+1* - 4 4. Computer Organization 3+1* - 6 5.Data Base Management Systems 2+1* - 4 6. Formal Languages and Automata Theory 3+1* - 6 7 Object Oriented Programming Lab - 3 4 8 Data Base Management Systems Lab - 3 4 9 Professional Communicational skills - 3 4 TOTAL25 15 56
III YEAR I Semester
Code Subject (Click on subject to view Syllabus) T P C 1. Compiler Design 4 - 4 2. Computer Networks 4 - 4 3 Micro Processors and Multicore Systems - 4 4. Operating Systems 4 - 4 5.Computer Graphics 4 - 4 6. Advanced Data Structures 4 - 4 7 Operating System & Compiler Design Lab - 3 2 8 Advanced Data Structures Lab - 3 2 9 IPR and Patents- 1 2 -- -- TOTAL-- -- 28
III YEAR II Semester
Code Subject (Click on subject to view Syllabus) T P C 1. Advanced Computer Networks 4 - 4 2. Computer Architecture 4 - 4 3 Design and Analysis of Algorithms - 4 4. UNIX Programming 4 - 4 5.Management Science 4 - 4 6. Advanced Java and Web Technologies 4 - 4 7 Computer Networks and Unix Lab - 3 2 8 Advanced Java and Web Technologies Lab - 3 2 9 IPR and Patents- 2 2 -- -- TOTAL-- -- 28
IV YEAR I Semester
Code Subject (Click on subject to view Syllabus) T P C 1. Cryptography and Network Security 4 - 4 2. UML & Design Patterns 4 - 4 3 Data Ware Housing and Data Mining - 4 4. Mobile Computing 4 - 4 5.Open Elective 4 - 4 i.MATLAB (except CSE,IT,ECE,EEE) ii.Web Services (Except CSE,IT) iii.Open Source Software iv.Cyber Laws 6. Elective - I 4 -- 4 i.Computer Forensics ii.Cloud Computing iii.Software Project Management iv.Machine Learning v.Distributed Databases 7 UML & Design Pattenrns Lab - 3 2 8 Mobile Application Development Lab - 3 2 TOTAL-- -- 28
IV YEAR II Semester
Code Subject (Click on subject to view Syllabus) T P C 1. Elective - II 4 -- 4 i.Human Computer Interaction ii.Advanced Operating Systems iii.Mobile Adhoc & Sensor Networks iv.Pattern Recognition v.Digital Image Processing 2. Elective - III 4 -- 4 i.Embedded and Real Time Systems ii.Simulation Modeling iii.Information Retrival Systems iv.Artificial Intelligence v.Multimedia & Application Development 3. Elective - IV 4 -- 4 i.Software Testing Methdologies ii.Neural Networks & Soft Computing iii.Social Networks and the Semantic Web iv.Parallel Computing v.E-Commerce 4 Distributed Systems 4 4 5 Project - 3 12 TOTAL-- -- 28
7 Tools Every Hacker Must Possess
It takes a lot of effort and some very good coding skills to develop hacking tools that are meant for easing out various complex tasks, which if done manually will consume lots of energy
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